GATSBY’S GALA
Adaptation . Build Execution . Guest Experience
I produced a fully immersive murder mystery dinner experience using a pre-designed template as a planning and print guide, overseeing narrative development, set design, environmental styling, and logistics. The project involved backdrop construction, designing character-driven spaces, and managing guest experience across dining, lodging, and next-day programming- demonstrating hands-on experience in experiential and set-based design.